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Old 07-21-2010, 01:14 PM   #9 (permalink)
CJOttawa
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Join Date: Dec 2006
Location: Canada's National Capital

Quote:
Originally Posted by DSA View Post
I think it will help somewhat but you have to take into consideration the Phantom snub thickness as opposed to the S.S beefy Redux snub. The vertical position may also have something to do with it however I suspect in the end it's the big breech nature of the beast.

Good luck

.......milling your Redux damn that Canadian has balls the size of a walrus.

Food for thought: in its current state, the Redux has both a "row" of paint in the feed tube and a "stack" of two-three paintballs, from breech to block to tube.

What this mod should do is eliminate the two ball stack over the breech.

I suspect one of the current Redux issues is the slide action causes paint to both push UP and BACK out of the way.

Both movements at once cause jamming then crushing of paint.

With the vertical stack gone, when the lip on the snub ("modded" snub) pushes the second ball, the ball can simply flip out of the way as there's nothing on top of it (no room for a THIRD ball to get in the way, as there is now). This is basically what a Duckslide gives you.
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