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Old 02-26-2013, 01:40 PM   #13 (permalink)
uv_halo
Paintball Ballistician :P
 
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Join Date: Mar 2008

Well, this is interesting.

I don't get it. What's the point? By rough calculations, not accounting for wall thickness, a first strike round has half the payload of a normal paintball and that should be more than the payload of a .50 round.

Then, I suspect that those 'sabots' (for lack of a better term) will actually inhibit the paint spread, if they remain attached to the ball. This is because when a round hits flesh (or cloth covered flesh), the round sinks in a bit before fracturing and, the shell and the impact surface may completely enclose the round.

Maybe this isn't meant for regular paintball but, pure mil-sim (in the canadian sense of the term describing a game format).
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Quote:
Originally Posted by Tom Kaye -in response to FS price critics
Unfortunately all of you have played the one "speedball" game of paintball for so long you can't conceive of other ways to do this and hence any new ideas seem stupid.
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