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Old 06-19-2008, 11:27 AM   #19 (permalink)
Viper Paintball
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Quote:
Originally Posted by Drum View Post
The last Viper game I played, it seemed like every time I got myself in a cool and defensible spot with a good field of fire, some ref would come joggin up and tell me that I had just been "shot" by a "sniper" or blown up in an airstrike. This was happening to Craig and Glenn as well.

Me, I am all for playing with milsim guys and using military terms for everything, but if you are going to try and simulate actual combat with such crazy artifices, then I will eventually pretend to be a civilian bystander waiting to be crushed by the contagion of war.
First off, you need to realize that Living Legends was a Viper/Dollack game. It came togther in a fast and furious manner, and included contributions from both of our formats. I rarely include airstrikes for the same reasons you stated. I would prefer to be eliminated by a paintball when I play as well.

Snipers are something I put in simply to add a little element of realism so that field commanders stll feel the need to keep their heads down. Alot of that was inspired by my own experiences as a field commander, where I'll back off to just outside effective range and then work my way up and down the line I'm running and look for weaknesses to eploit in the enemy line, and then organize my guys to exploit them.

I remember walking back and forth out in the open thinking how impossible this would be in a real battle.

So I added "snipers." There may be 60 sniper shot eliminations in an entire 26 hour event. That's only 30 per side. When you consider how many regular eliminations there are per game that's a pretty low ratio. And with only 30 shots, if you are getting taken out, repeatedly, by snipers the enemy must view you as quite a threat. Take it as a compliment.

However, at a regular Viper event you will rarely, if ever, see airstrikes. Not to say I haven't used them on occassion, but they're not a regular part of my events.
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