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Old 03-10-2009, 10:22 PM   #1 (permalink)
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Pumg Mags

Do they autotrigger?
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Old 03-11-2009, 01:07 AM   #2 (permalink)
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No.
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Old 03-11-2009, 03:15 PM   #3 (permalink)
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Thanks
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Old 03-13-2009, 02:42 AM   #4 (permalink)
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stroke is so short, no need for an AT
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Old 03-13-2009, 06:51 PM   #5 (permalink)
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true.

I can cock the gun just by tapping on the end of the pump with a finger...
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Old 03-14-2009, 01:42 AM   #6 (permalink)
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However if you're unlucky enough to get out of time while shooting quickly, you can get the pump rod caught behind the bolt. I've done it....twice. It would be nice to have an AT just to prevent this.
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Old 03-16-2009, 10:18 PM   #7 (permalink)
I am stuck on bandaid...
 
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yeah i've done that once, too.

i've thought about what it'd take to AT one a couple of times - it'd be really difficult to accomplish with the way the "kit" is engineered...
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Old 03-16-2009, 10:44 PM   #8 (permalink)
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If the wave spring disintigrates or weakens somewhat, it may offer a slight AT effect.
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Old 03-16-2009, 11:21 PM   #9 (permalink)
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If the wave spring disintigrates or weakens somewhat, it may offer a slight AT effect.
Haha..don't you mean a slight semi-auto effect?
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Old 03-16-2009, 11:26 PM   #10 (permalink)
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It depends on how you look at things.

In a pump only game, it is AT effect.
In a scenario game during final battle, it is a semi effect.
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