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| CCM Chipley Machine |
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| | #21 (permalink) | |
| Seasoned Member Join Date: Jun 2007 Location: Northern California U.S.A.
Posts: 617
| Quote:
** Case in point why AGD used FLAT wire springs on there bolts. Coils never get squished into an overlap situation screwing them up. * A better solution would be a spring guide (Rod) within the hammer spring chamber that bottomed out into the back of hammer & against VA once a certain stroke distance was made. | |
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| | #24 (permalink) |
| MCB Member Join Date: Oct 2007 Location: Redding,Calif.
Posts: 439
| Ok problem solved.When we run bodies again we will put a small cut at a 45* angle or so to the inside so the metal will not mushroom.Kind of like putting a modified countersink or relief cut on the inside.Then you can pump the crap out of it without any mushrooming.
__________________ I will trade ccm parts for video games,hd movies,blueray movies.Used is fine as long as they work.no rpg's or mmolrpg.I like fp ![]() Looking for Conflict Denied Ops,The new Borne game,Haze,PS3 prefered,360 ok Jug: You hit that fellow from behind? Latigo: Just as hard as I could! |
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| | #25 (permalink) |
| Rec Poster Join Date: Feb 2008 Location: Greensboro, NC
Posts: 41
| I dropped a length of delrin rod into the bottom pump guide hole to prevent double feeding. This will prevent the pump stroke from bottoming out on the back of the body's sear channel. This picture demonstrates the fix and the problem I was having. This will address TF's problem too. ![]() |
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