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Old 05-19-2013, 02:04 PM   #171 (permalink)
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Imho Stock Class is now more than practical gamming event some idea - vision of pure old shool game, strictly limited by marker firepower and ammo capacity, but not in accuracy and in skill of the participants.

...peoples do not play "Stock Class" because he is organised, but because they will "live the ideal". Hard-core players will be playing SC even when the SC games will be not organised. And they will have followers...

About the rules... majority of the rules in every sport limits the posibilities of participants to ensure that they will not get advantage by something, that is not fully in agreement with the basic idea of the given sport.

In today paintball, there are historic and practical circumstances. Imho many players will be protesting oposite definition which is not in agreement with some historic background, trought he will be filling the basic purpose of the "Stock Class"...

Imho there are no practical reasons why do not allow CA or hi-tech q-changers today, because the hi-end Stock Class markers can have such like efficiency that they are not in disadvantage in consistency and power opposite markers with them, especially when you count low-end pumps. The "hi-tech SC efficiency" is simply so good that you do not need change the powerlets in game... or at least in small games... and I dare say that when you will play pure stock class vs. stock class you will have today mainly small games...

Imho there is no practical reason why reduce the magazine capacity below 20 shoots - most of the players using anyway stick feeds smaler than with 15 ball capacity. What for advantage gives you bigger magazine when you can reload the smaller with modern speedloaders and paint holders very quickly?

What for advantage you will get from longer barrel or ported barrel? You will get perhaps one or two more shot per powerlet with them?

What for advantage you will get with autotrigger? When you need cock & rock?

What for advantage you will get from regulator or mq-valve (or "something"), when there are some SC markers which having nearly the same consistency and efficiency without them?

Imho are there is only few rules needed: hand operated reload with cock & rock, horizontal feed. That is enought.

Imho you having bigger advantage with PPS Superstocker with his "ball gate" which allows you nearly instant second shot without cock n rock than with most of others things which are not pure stock class legal. The same with many converted pumps. But I have doubts that someone will be so dumb that he will be ban using SS on SC tournament. And I have doubts that it is clever to ban most of the cheap converted pumps from the same reason.

Imho playing with Palmers or Carters is now more "unfair" than playing with most of pumps which are not pure stock class legal.
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Old 05-26-2013, 08:33 AM   #172 (permalink)
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How do you carry your Co2's to the field

So, I picked up a "Pure Stock Class" Sterling not to long ago and I've had so much fun with it I'm hooked!

My question to the SC crowd is, how do you carry your 12'ies to the field? I myself have a small cardboard box with a piece of foam inside that holds 44 and I stuff 6 more in my dump pouch.

Let's see how far from the "norm." I am in carrying my 12'ies to the field.

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Old 05-26-2013, 04:19 PM   #173 (permalink)
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Originally Posted by turbowagonman View Post
...My question to the SC crowd is, how do you carry your 12'ies to the field? I myself have a small cardboard box with a piece of foam inside that holds 44 and I stuff 6 more in my dump pouch. ...
When I organise the game = take "rental" equipment for other players then I take simply small box or sack with ~30 powerlets. With the other equipment (~5 masks and markers) it makes no difference.

When I going to play "alone", then I have three powerlets in different pockets in camo suit during transport - only to be safe if there will be some fail. Directly in game I commonly do not carry other powerlet than the in the marker. Normally I do not need more than one powerlet for 1/2 day (commonly I do not play longer than 4-5 hours). I have experience, that without rapid firing, I will get with from my tunned ZGP-94 ~55-65 "usable shots". Trough chrono it is sightly less, but when I give the powerlet time to warm with ambient temperature after every shoot, it is really no problem get more than 50 shots from good tunned SC marker - and that is enought for me for "whole day". Commonly the less I shoot, the better I have results.
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Old 06-01-2013, 01:54 AM   #174 (permalink)
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To the field? I have a slot in the two-layer gun case my Phantom lives in just the right size for a 15-count box of powerlets, and I refill the box out of a larger box I keep at home when it runs low.


On the field, I just toss a couple in my hip pocket.
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Old 06-03-2013, 03:39 AM   #175 (permalink)
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I think right Now is primed for Stock Class. The players and public have, for the most part, rejected the mainstream tournament scene. It was only hastend by the market crash, not caused by it. But, now that we've seen what runaway tech (and greed) can do to the sport, I think the adults are willing to have a frank talk about what's in the best interest of the sport instead of how they can make a quick buck.

Like in professional sports, the owners know that what's good for the league is good for their business. They understand that short term gain like a championship is not as important as the integrity of the game. Playing to the bloodlust of the crowd will gain a few viewers and endorsements but in the end, not aren't the fans that support the franchise. A good example is what happened to the XFL.

Although competitive paintball won't ever come close to even Badminton as far as being a household name, it can have a healthy competitive scene that helps grow the sport and become a positive influence in peoples lives (what sports are supposed to be about).

This is why Stock, or the idea of limiting the role of technology, is a critical part of a mature sport. It may wax and wain like the appearance of those shark-skin suits in the olympics, but never allowed to dictate, the direction of the game...again that is.

(steps off soap box)

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Old 06-23-2013, 10:21 AM   #176 (permalink)
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I am just having a feeling that magfed and perhaps in particular pistol is the new stock class. Limited ammo, but with more cool upgrades, constant air, tacticool gear etc.

One of the reasons I do not think that stock class can grow is the lack of economy for the industry, you get a decent nelson based marker, a ronin gear rig, some tubes, perhaps a 13/3000 bottle we end up at 3-400 USD and then what?
You have a marker that shoots ok out of box, no need for super fast hoppers, it is a hassle to carry more than 20 tubes.

I belive that there is a lack of critical mass of stock class players to get the market going.
Were is the incentive for the industry to make lighter hammers, spring kits and all the other mods. that are easily availible

Were is the incentive for a field owner to host a game that does not sell many balls. Can they raise the fee for SC players to cover their costs???
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Old 06-24-2013, 10:38 AM   #177 (permalink)
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^ that is why I like stock class, besides the challenge, I don't really feel like being another cash cow for the industry to milk . . . .
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Old 06-24-2013, 10:58 AM   #178 (permalink)
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@steeletoe "Were is the incentive for a field owner to host a game that does not sell many balls. Can they raise the fee for SC players to cover their costs??? "
Most any field would allow for a private party of pumpers albeit open or SC at regular cost.
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Old 09-19-2013, 08:26 PM   #179 (permalink)
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I find this discussion interesting. Out of those of you who post here, how many have ever played a truely stock class game?

I ask because I started playing in the late 80s when you could get walk-on games of 40 on 40 with nothing but stock class guns. I ran a Nightmare Long which had the 20 round feed on top of the barrel and that alone was an advantage to PGP Sheridans. The longer barrel gave you a bit better accuracy and the larger feed tube meant fewer reloads.

I guess I never understood calling the rules for that class eliteist...after all you had pleanty of people to play both classes and, later, semi-auto also.

As has been said though times change and those days are long gone. The rules for stock class should change too however, from what most are implying it seems you should just call it a Pump-only class.
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Old 04-04-2014, 10:02 AM   #180 (permalink)
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I haven't played more than 2 v 2 in a true stock class game in forever. Mostly because I've always played as a walk-on player with whoever was handy to play. I still play that way, it's just that the guys shooting at me waste a -lot- more paint than they used to.

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