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| The Dead Zone Paintball Related Chat |
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| | #162 (permalink) |
| The Man With No Plan |
I think there should be 2 different "pump" deffinitions. #1. tournament "pump" Must manually recock your marker with a stroke greater than or equal to 1 ball Includes Phantoms, cockers, MQ, eframed sears, etc #2. pump day "pump" Manual manipulation of your marker to reset it before it can fire. Including, but not limited to, Pneumatic Assist (1/8" stroke), Pump Mag (wave spring length), Lever Action, Manual Agitated Hoppers (push button on a cyclone feed, fin on a rotor, possibly a rip drive on a halo), trapdoor feedneck where you have to slide a block out of the way to let 1 ball through (guy at a pump day, sooo funny to watch) etc ie in a tourny it has to be fair, stroke distance is important, in a pump day who cares!
__________________ Ryan "Super_Stanchy" Stanchfield ![]() MCB Feedback I do Freak Boring FOR SALE: SSC Pump Angel #2 Metadyne Havoc Launcher SSC Aurora Mech Ion Texas Storm Timmy SSC Phantom Internals, Cocker Valve Tools, and other goodies IN STOCK! |
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| | #163 (permalink) | |
| Wookie D*ck Join Date: Apr 2006 Location: Vancouver, BC |
stanchy, generally I'd agree that the definition should be relaxed for pump days. In fact, I think pistols and magfed (strictly semi auto) should be welcome at pump days. Hell, I'd argue that it's better to just run limited paint days. They embody some of the same principles just in different forms. A standard open class T2 has more firepower on tap than a Milsig, for example, and we all know that the ergonomics of a milsim gun makes for a huge disadvantage in close-in gunfights. I also think that turning the pump only games into "limited paint" games allows more people to join in. Hell, a speedball gun with a 50 round hopper is pretty much neutered down to the level of an open class pump. If I had to choose, I would prefer a 'stock class' day...12 grams optional. But that excludes so many people to the point that it's probably hard to put an event together.
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Last edited by russc; 10-09-2012 at 05:38 PM. | |
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| | #165 (permalink) | ||
| Stock Class Aficionado | Quote:
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Some of the best days of play I have had was simply limited paint. It doesn't matter what gun you have, everyone is capped at 50 balls per game. | ||
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| | #166 (permalink) |
| The Man With No Plan |
i agree on the limited paint and pistols being allowed for "pump days" i was just making a deffinition of "pump" not so much an "event" we do a pump AND pistol event, any semi is ok, if you have no more than 10rds in the hopper (i think thats the rule, might be more than that) but essentially your playing stick fed if i hosted a "pump day" i'd allow all pumps, any make/model/style/configuration i'd allow mag fed markers (pistols, stbb's, tippy's, dont matter) i'd allow electro/semi's with either 50rd hoppers or bigger hoppers fed by 10rd tubes if i hosted a "pump tournament" i'd go back to my first deffinition, plain and simple.
__________________ Ryan "Super_Stanchy" Stanchfield ![]() MCB Feedback I do Freak Boring FOR SALE: SSC Pump Angel #2 Metadyne Havoc Launcher SSC Aurora Mech Ion Texas Storm Timmy SSC Phantom Internals, Cocker Valve Tools, and other goodies IN STOCK! |
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| | #167 (permalink) | |
| MCBs armed pacifist Join Date: Jun 2009 Location: West Michigan | Quote:
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| | #169 (permalink) |
| MCB Member |
Gorgeous!
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| | #170 (permalink) | |
| I got 99 Problems Join Date: May 2009 Location: and Maine ain't one | Quote:
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