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| The Dead Zone Paintball Related Chat |
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| | #151 (permalink) |
| Post Whore Join Date: Mar 2007 | Oh so suddenly, I've sped up the video, and my integrity is in question, even though it shows essentially the same thing as the two other videos? Gimme a freakin' break. This is taking the 'nothing you post will be believed' thing to a new level. I give you a better video, at a higher resolution, showing much more and suddenly it's not believable. GEE. Do you NOT need to verify backblock movement in the video, you shouldn't anyway. Use the SOUND data as its sampling rate is MUCH higher than the video sampling rate.
__________________ My feedback: PBN Old-New / AO / CC / MCB Halfcocker.com - The site for all things halfblock/midblock cocker HawaiiPB.com - Paintball forums for the state of Hawaii Last edited by drg; 01-28-2008 at 07:14 PM.. |
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| | #152 (permalink) | |
| Post Whore Join Date: Mar 2007 | Quote:
BTW a 50% speedup in firing rate would be VERY easy to detect on 30fps video.
__________________ My feedback: PBN Old-New / AO / CC / MCB Halfcocker.com - The site for all things halfblock/midblock cocker HawaiiPB.com - Paintball forums for the state of Hawaii | |
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| | #153 (permalink) |
| WWW.SIMONIZED.COM Join Date: Jan 2007 | drg. What time frame on that new video would you like us to analyze? At what time frame are you really happy with the speed? Actually on both videos would be good so that we are all looking in depth at the right areas. I'm trying to use tools that are available online for everyone so that the analysis can be duplicated and verified by all. Independent verification is always best. The trouble with any video that gets posted, and mine included is no-one knows what's been done to it. That's why posting the best video that is the best resolution and data is the best way to be believed. The more information and data the better. That's always the case when you are trying to "prove" something beyond all doubt. The slow frame rates make things look choppy and don't look as genuine. I'm sorry but that last video looked bad, but it may be on my machine. It looked very choppy. The first video you posted was smoother. hmmm maybe I should make some videos and speed some up and slow others down and see if anyone can guess which is which... That would be another interesting psychology test. Not enough hours in the day to do everything I want to with this camera. That's true, only I was talking about in person. Humans couldn't detect it, and didn't want to believe it was anything but themselves. If you re-read what I posted, I said the people couldn't detect the extra shots. They thought the extra shots were genuine, and the real count was missing... |
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| | #154 (permalink) | |
| WWW.SIMONIZED.COM Join Date: Jan 2007 | Really, so then why say this? Quote:
Is each movement a legitimate pull even if the trigger doesn't move back forwards? If the gun detects that as two shots, what does that mean for other times when this doesn't happen? | |
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| | #155 (permalink) | |
| WWW.SIMONIZED.COM Join Date: Jan 2007 | Quote:
The sound data is good to analyse ROF, but not finger inputs. The visual data is NOT good enough to analyse ROF, and in this case it's really not even good enough to analyse finger inputs and gun cycles. I guess we could close this there, but I have more data I've been working on to back this up too. | |
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| | #156 (permalink) | |
| MCB Member Join Date: Jul 2006 | Quote:
i can stick my WAS board on the lowest debounce and rock the trigger hard, and it still feels like im shooting it every time it goes off. then i put it back to legal and im ashamed of how slow it is. the brain might be good at picking up rhythms but it is terrible at judging rates. you can hear the rhythm and its easy to hear a difference in speed, and to tell how consistent it is, but somthing on the order of "perfect pitch" would be needed to be a human pac timer of both the gun and your fingers. i call it perfect pitch for lack of a better term, but again, its that the human mind is good at judging differences and comparisons, but terrible at pulling out numbers.
__________________ the ultimate truth in paintball is that the interaction between the gun and the player is far and away the largest factor in accuracy, consistency, and reliability. >>PAINTBALL SCIENCE!<< "Originally posted by Garbageman705: Arguing with Cockerpunk is like fighting a T-Rex. Your going to get your *** kicked." | |
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| | #157 (permalink) | |||
| Post Whore Join Date: Mar 2007 | Quote:
The reason this video looks different from the other is it was taken with a different camera. The both film at ~30 fps, it's possible that the second one films at 30p rather than 60i. The difference in 'look' is the lack of stabilization on the second camera. All "full speed" videos are unedited other than trimming. Quote:
Quote:
__________________ My feedback: PBN Old-New / AO / CC / MCB Halfcocker.com - The site for all things halfblock/midblock cocker HawaiiPB.com - Paintball forums for the state of Hawaii | |||
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| | #159 (permalink) | |
| Post Whore Join Date: Mar 2007 | Quote:
__________________ My feedback: PBN Old-New / AO / CC / MCB Halfcocker.com - The site for all things halfblock/midblock cocker HawaiiPB.com - Paintball forums for the state of Hawaii | |
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| | #160 (permalink) | |
| Gonzo Mod Join Date: Apr 2006 Location: St. Louis | Quote:
I highlighted the important parts for you................. | |
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