![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
|
| The Dead Zone Paintball Related Chat |
![]() |
| | LinkBack | Thread Tools | Search this Thread |
| | #41 (permalink) |
| TANSTAAFL Join Date: Feb 2008 Location: People's Republic of Maryland | As a player, if the hit breaks on me, I call myself out. As far as splatter, I let the ref make the call, but I've been half covered in splatter and have been told to play on. The worst for me is when you run hard into a bunker and hit the wall, sometimes there's paint on the walls and you end up looking like you got hit. What do you do then? |
| | |
| | #42 (permalink) | ||
| MCB Member Join Date: Mar 2006 Location: HTown, TX | Quote:
Quote:
This comes from playing woods ball where splatter is easy to acumlate but hitting someone is difficult so the high road is any hit with a paint mark is out.
__________________ Carter's Commando Texas division Black Watch Scenario Paintball Team My SCP Feedback Ebay Feedback MCB Feedback | ||
| | |
| | #43 (permalink) |
| C4 Founding Member | I've had the hinge on my hopper hit, and watched as the spray went everywhere but on me or my marker. I called myself out and had the refs wondering why. I told them what happened and a good portion of them thought I should have kept playing. I think cases like that make up for times that I get hit full on, but the ball bounces. |
| | |
| | #44 (permalink) |
| Rec Poster | My friend had an odd situation once. Someone fired at him, and the paintball broke on a skinny branch in front of him. But here's the thing: the shell stayed on the branch while the paint kept going and hit him squarely in the mask. It was a large hit, but the ball didn't break on him. Was he legitimately out? ~Quip~ |
| | |
| | #45 (permalink) | |
| Cutthroat Connoisseur | Quote:
| |
| | |
| | #46 (permalink) | |
| MCB Member Join Date: Jul 2006 | Quote:
On a side note to that.. I have never seen it as being much advantage to play with my goggles covered in paint. Might as well take a walk get cleaned up and come out the next game. | |
| | |
| | #47 (permalink) |
| Active Member Join Date: Jan 2007 Location: chicago-ish | when i have played/reffed any time a single impact has an acumulation of that of what would cover a quarter i say it is an elimination. i dont pull out a quarter to see if it is truely that size but if you have that much paint it is obvious something hit and broke. bunker rub... in my opinion if i/player slides into a bunker or puts a palm on a bunker they better be calling for a ref to get over to them imeadiatly to get the paint removed, if they dont then they are cheating IMO(it is as good as playing on after obvious hit or wiping) spray... in my opinion if the bunker i/player is hunkered down in and someone is hosing everything again be yelling for a reff to get over and verify that the guy is painting the shrubs not the player, let them clean up the spray. personaly i stay down as the opponent unloads on whatever it is i am behind and usually decide i need a better spot, thus move as soon as they break firing. not seeing the hit, but seeing the mark... as a player i hate when a ref calls me on this, because either i didnt know about it/feel or i failed to clean up after the last hit. i personaly play with limited protection (jersy, kilt, shin/kneepads, shoes, socks, boxers, mask and ocasionaly gloves) so to not feel a hit means it hit in the harness... understandable BUT it would be my failure to clean up an old hit. as a ref we have to call what we see, if i see a solid mark on a player i will call them eliminated. i dont care if i saw the hit or not, that is how i want them to call it when i play so why change that when i ref. just my ramblings, every version of this sport has its own takes on this... what is at stake effects the players spin on the issue, but it should not change how a ref calls it.
__________________ Dead Possum Biting, playing dead and sarcasm are a few of the skills that i offer free of charge. |
| | |
![]() |
|
| Thread Tools | Search this Thread |
|
|