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| New To The Sport Just started playing? Been playing for a while, but you have a question you should have asked years ago? Drop a line, we answer |
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| | #61 (permalink) | |
| Memento Mori | Quote:
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| | #62 (permalink) | |
| Mod with mad UPS!!! Join Date: May 2006 | I play pump every weekend against PSP mode from some very good players on D3 and D2 teams. You need to work. Period. I drill, I work out four days a week, I ride my bike between 30 - 50 miles per week, I have lost 35 pounds in the last six months - but I can honestly say that I am playing pretty well because of all the work. I played today with my pump against some semi's. I make it to our 40 or the 50 every game and I shoot players. It takes work - you cannot miss when given a chance and when you can move you need to GO! I honestly think that most pumpers who get their butts handed to them on a regular basis do not work hard enough at it. If you want to play pump recreationally and have fun - play with other like minded people. If you want to compete when you are outgunned (and you are) you need to work harder, think smarter, and play better than your competition. Anything short of this is a set up for a very frustrating experience. TF
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TF's MCB Trust. | |
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| | #63 (permalink) |
| MCB Member Join Date: Sep 2006 | Hey Tal. what do you think about this? I mostly hang out with the LA Hitmen, so I'm pretty familiar w/ their style. They were sponsered by WGP/JT so their pump equipment is based around Sniper configurations. HPA bottles, 200 round VL Revs, etc. So basically they play pump with a semi mindset. Without getting caught up in splitting hairs (to keep the discussion in a simplified form,) the only real difference is that they can't play the "live behind your gun" style of game. IMO autotriggering apx. 2-3 balls a second is still going to keep people tucked in their bunker, but doing that on a run through or in the midst of a snapshooting duel is a bit more complicated. Observing other pump teams like Splat Factory, Yuma Rattlers, etc. who's rosters are filled w/ more players atuned in using Nelspot based markers (Phantoms, and Carter Comps mainly). It appears to me that their best speedball games are when they "blend" into the crowd. I know that sounds very esoteric, and it is NOT meant that such teams aren't aggressive or can't dictate tempo, but when such teams break it down to the basics of "shoot, kill, stay alive, repeat...". it's a joyful experience to see. A gameplan that takes into account what the weaknesses of a stock gun has and steers clear of succumbing to them. I mean, heck a stock gun is not a semi and vice versa and that's why we play with either type of gun right? Each provides a different experience and feel for the game, both emmensely enjoyable in their own rights. I know this post didn't convey my thoughts too clearly, but I'd like to hear your POV on it. |
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| | #64 (permalink) |
| Active Member Join Date: Jun 2007 Location: Faribault, MN | Man I just don't get the way the new generation plays with semi"s? I guess , being that I basicly started the sport with a pgp 19 years ago. Moved up to a piranah lb pump and never even knew what a semi was till my first VM. I or we played way differently. The group I play with learned more stalking, flanking, stealth and concealment tactics as well as knew their guns better ( as far as range and acurracy ) it was IMO more skill involved. I carried over much of what I learned then to playing with semi's. I never waste paint unless I am either pinned or to keep my opponents heads down while my team moves up. Other than that I can usally hit my target with between 1 - 5 shots. But now days the guns are so fast and the younger kids just rely on throwing out large volumes of paint rather than any kind of skill. I think in part because, a fast gun is all they ever knew. they never learned any skill other than pulling the trigger fast. I mean come on, I could win a game too, if I wanted to throw out buckets of paint. I prefer to win with a little skill and at the same time not break the bank in paint cost. Some of the kids that I play with go through a case and a half of paint in one day. I think the most I have ever gone through is 700 rounds in a day, and as little as 200, but yet my kill count is usally 2 - 4 times the amount than they get. "Keep in mind I'm talking about woodsball here". The only tactic most of them have is SPRAY and PRAY. IMO the ULTRA FAST GUNS and the SPEEDBALL FEILD take alot out of the game. Thats why the group I play with all have old school unmoded guns that we agree to break out from time to time and just have a (getting back to basics) game. Man let me tell you, it's hella fun. Nothing but old school pumps and pgps and splatmasters ![]() Just to let everyone know I'm not knockin the people that have fast guns. I am just saying I dont get it? it only takes one shot to send someone packin.
__________________ http://www.mcarterbrown.com/forums/f...-feedback.html My Feedback The 3 things I love the most, My son, My car , My VM-68 Last edited by gunblaze1; 06-26-2007 at 07:04 PM.. Reason: typo's |
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| | #65 (permalink) |
| .:|Purification Admin|:. | I dont think there is anything wrong with speedball. Where initially the concept that the ultra fast shooting, prevent movement by volume and use volume to insure hits was born of paintball, the industry and players have adopted this on all levels for a while now. Benefits field owners by paint sales, industry by high itch cycle 'cutting edge' new stuff in replacement cycles, and satisfys NASCAR America. We like fast... What bugs me is when the players and players in a team environment lack finesse.Players dumping hoppers through doors going no where. Or I make a mistake and I am sticking out...Not looking...Oh you so got me.... Burst of 7 not 1,2 or even three gracing my mask with a skill full shot...nope, 3 in shoulder, one in the neck then two more as I am already walking off. This is actually (with a few exceptions) how I distinguish skillful players any more. These guns in speedball have no bush to shoot through, so in fact as long as you are on the ball, only a small amount of the volume should 'nick' you and get you out. Woodsball, they are blasting bushes to pieces and volumizing over open fields starting just over lucky max range and blast blast blast. I think the successful skills are the same no matter what you shoot, teamwork, angles, and trying to move players unnoticed to blast them from great spots. You can do any of this with a pump..it's just harder unless your shot is good and it is clear.
__________________ Advertise on MCB That's two-ing thirteen while she's eleven-ing your five........ PPS4LIFE![]() "If a man neglects to enforce his rights, he cannot complain if, after a while, the law follows his example." |
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| | #66 (permalink) |
| Old Navy? No, Old Army! Join Date: Apr 2006 Location: Michigan | My own opinion is that speedball is the last five minutes of a woodsball game, where it's down to a few on a few and everyone knows pretty much where everyone is and time is running out, simply reenacted over and over. I'm okay with that and I have gone years where I wanted to do nothing else, but for variety over decades I don't think big team(50-60 a side) woodsball can be beat. I play at a field that has these large crowds in open class with any mode of fire or any setup you can carry. I play with a constant mix of semi pistols and pump pistols always 2 at a time and that's how I keep the fun at a field where you can hear "you five guys with the Egos take out the guy with the pump, then rejoin". By using the old bait and switch my opponents are never sure what they're going to get and the smart ones have learned not to rush me just because I have a pump and if they do... I have a great(long) story from a big scenario game last weekend of one of my happiest paintball moments in my 20+ years of play. I was defending a wooded strip at the edge of a village with 1 other player from an expected attack. I had put up my TAG and was playing using my Miltec G2 pistol and my Sheridan P68SC with the backspinning 'Cooper-T Undershot' bolt. As we heard 20 some members of team mexico unloading from a deuce and a half around the bend I got behind a water tank(5'X15' black thing in the woods) and pulled out my sheridan. I picked several holes through the branches and fired test rounds to see where I could reach and then changed 12gram and reloaded my paint. When we started seeing movement coming towards us I saw someone moving toward one of my openings, timed it and shot out a guy at well over 100 feet with one ball. In the quiet my friend and I on defense and even some of our players in the village clearly heard the player say "I'M OUT!!! HOW CAN I BE OUT???" ![]() ![]() ![]() ![]() As I ripped a few more pump shots at them they tried to rush us. I ducked behind my cover, holstered my pump, drew my G2, popped back up and shot two of them in the face and chest, rolled down and popped back up only to find my friend opening up on the last 2 from their flank, who swung his way to come at me, the 2 of us sending 5 players to the dead zone with less than 20 rounds of paint in open woods, elapsed time less than a minute!!!!! Our teammates up the hill in the village took care of the rest of them. My point is that if a person who loves his sniper or Nellie straps on a TAG8 too, he's suddenly an ENTIRELY different animal to his opponents. You can stop those rushes or take gleeful advantage of them when they come. Any semi pistol is going to get you more respect for good or ill. Then when you get somewhere like actual tourney speedball where you're only allowed 1 gun, you lived so much longer in all your previous games that you've had more practice. I use 2 pistols in speedball and hang the sissy card on anyone with an electro that complains. I use my Nelspot 007 or my P68SC or both every weekend in full auto open play this way and I'm having the time of my life! Rob
__________________ "Why did you shoot him in the back!?!?!?" "Well... His back was to me." |
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