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| | #12 (permalink) |
| MCB Member Join Date: Jun 2009 |
Worse....AIRSOFTERS..... mother of god
__________________ If you want to talk email me. I won't be talking on here anymore. Wagz86@gmail.com or Facebook Matthew Wagner PS3 network: Keebler1337 Aka "wagz" on the field http://www.mcarterbrown.com/forums/f...-feedback.html |
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| | #14 (permalink) |
| MCB Member Join Date: Nov 2008 Location: british columbia | Wait realsim isn't the same as airsoft someone please explain. Sounds like it just a pain on the *** to play. There's probably some hidden requirement that the marker has to be a tippman too isn't there.
__________________ It's not cold till the sweat on your hands freezes to your hockey stick forever looking for my beloved mag sm00431 Last edited by 98ssuck; 09-01-2012 at 11:31 AM. |
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| | #15 (permalink) |
| 5 Past Hammer 7ime |
I assume this is a typo for "Realism" so I'll help you out. Here, we have a fine example of Realism, circa the nineteenth century: ![]() Note how the artist paints in tones found in the physical world and the subject matter is of a commonplace, uncolored (in terms of exaggeration or emphasis) variety. This is an abstract Modernism piece for a contrast (Krasner, mid-twentieth). Most would use Pollack as the exemplary purveyor of this style but, frankly, I think he's a no-talent hack and his wife executes the principals he proposed far better than he ever did: ![]() And, simply because it's one of my favorites, here's a Futurist painting. This style was one of the progenitors of the far more popular abstract Modernism and Cubism. The artists generally sought to capture movement in a stilled, two-dimensional format: ![]() Anyhow, hope that helped! EDIT: Wait, "Realsim" ? As in, "real simulation" ? How would that even work? And/or isn't any type of paintball a "real sim" for actual combat encounters?
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| | #16 (permalink) |
| MCB Member | Didn't you just say that??
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| | #17 (permalink) |
| MCB Member Join Date: Jun 2009 |
Look i think I know what your getting at and I like that sorta style but the problems rise when the nerds and larpers inevitably get a hold of it then you get the TTPL
__________________ If you want to talk email me. I won't be talking on here anymore. Wagz86@gmail.com or Facebook Matthew Wagner PS3 network: Keebler1337 Aka "wagz" on the field http://www.mcarterbrown.com/forums/f...-feedback.html |
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| | #18 (permalink) |
| A Pirate's Life for Me |
What's with all the nerd hate? If this is what he wants to do and he can find people to do it with him, more power to him. No need to tear him down because you don't like it. It's not what I want to do either, and it certainly wouldn't work for an open-to-all-comers scenario, but for a group of friends that want to get out and play I see nothing wrong with it. And I'm also a big nerd. Hell, most of the people I know that play are big nerds in one way or another.
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| | #19 (permalink) | |
| Unicorn Hunt is OVER! | Quote:
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| | #20 (permalink) |
| MCB Member Join Date: Jun 2009 |
I'm not saying his game type isn't fun the problem I have is it starts off as an awesome concept than some body inevitably adds nerf rockets card board air planes and wooden tnt
__________________ If you want to talk email me. I won't be talking on here anymore. Wagz86@gmail.com or Facebook Matthew Wagner PS3 network: Keebler1337 Aka "wagz" on the field http://www.mcarterbrown.com/forums/f...-feedback.html |
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