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Old 09-01-2012, 08:17 PM   #41 (permalink)
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whats with the name? Realsim? Is this simulating reality? how is it?
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Old 09-01-2012, 09:23 PM   #42 (permalink)
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You need to find another field to play at then. watch a UWL vids.
If the field or specific game type has been set up so that mob rush run and gun teams win then I.just won't play that format
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Old 09-02-2012, 12:45 AM   #43 (permalink)
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Scratch the idea about marker hits eliminating the marker and not the player. I can see now how that rule can be abused; thanks for pointing that out.

also we already established that realsim is a misnomer. I'm open for ideas if someone can come up with a better name for this format. It has to be one word only.

the reason it's REALSIM and not MILSIM is that I want no military association.
I also find MILSIM very restrictive for it only allows mag-fed markers.

Paintball is a game about hunters hunting hunters.

If you like the military, join the army.

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Old 09-02-2012, 05:18 PM   #44 (permalink)
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I also find MILSIM very restrictive for it only allows mag-fed markers.
Really? When did that happen?
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Old 09-02-2012, 06:19 PM   #45 (permalink)
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^ that

also what are you simming dude? How does giving a team X ammount of paint to distribute amongst themself further enforce the "hunters hunting humans" aspect?
With that being said paintball is grown up capture the flag, not "The Most dangerous Game"

Im still failing to see what your promoting, and how it is any different from regular paintball, other then the paint restrictions you have place
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Old 09-02-2012, 10:21 PM   #46 (permalink)
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Paintball is a game about hunters hunting humans.

If you like the military, join the army.
Were you not just using words like "rifleman" and "heavy gunner"? Those sounds pretty military to me.
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Old 09-03-2012, 09:15 AM   #47 (permalink)
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Looks to me like this guy is trying to get ideas from us on improvments on his idea.I don't think it is a bad idea as long as when you film it there isn't a lot of typical milsim..no i don't have a problem with milsim but I do believe they carry to much stuff and some are a bit too serious..hahaha
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Old 09-03-2012, 12:18 PM   #48 (permalink)
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Well like I said I like miilsim especially when current or ex military and para get involved in it. The problem I have is far to often the larpers get a hold of it. And yes many wear way too much stuff. Like those freaking tac helmets. Why are you wearing that if the helmet gets shot your out
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Old 09-03-2012, 02:45 PM   #49 (permalink)
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Well like I said I like miilsim especially when current or ex military and para get involved in it. The problem I have is far to often the larpers get a hold of it. And yes many wear way too much stuff. Like those freaking tac helmets. Why are you wearing that if the helmet gets shot your out
Safety. Head shots suck ***. No, I don't wear one. Too hot and I HATED wearing them in the desert. They're a viable piece of personal protection though. Best to not knock something if you don't know about it right?

Besides who cares. Play the way YOU want and leave everyone else to do the same. It seems we've been getting more and more snobbish in recent memory. Get out and play, stop taking it so seriously.

It. Is. A. Game.
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Old 09-03-2012, 04:29 PM   #50 (permalink)
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It is good to see someone that is totally ignorant of scenario fundamentals attempt to make a valid point.

Role playing does not automatically equal dice throwing. For example, all of the named specialties/jobs are roles. So the command staff, engineers, medics, demo, spies/intelligence, and the like are roles. Then you have the role players for the story line/game purpose that help move things along and keep the game going.

I will skip over the fact that most people have never really played an honest scenario in the last few years and are just playing big games.

So next time you want to argue the finer points of a particular style, you might want to have some idea of what you are talking about.
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