![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
|
| New To The Sport Just started playing? Been playing for a while, but you have a question you should have asked years ago? Drop a line, we answer |
![]() |
| | LinkBack | Thread Tools | Search this Thread |
| | #21 (permalink) | |
| Seasoned Member Join Date: Apr 2007 | Quote:
I have to disagree with that Hopper choice. I have killed many Ricochet hoppers. So have many of my friends, we don't play hard with them, they just tend to get fidgety and start to crap out. I believe it could be the fact that they use a paddle like thin instead of an eye. don't get me wrong, a physical paint detector would normally be much more reliable then eyes, but I think its the way they build them. I have never had a problem with my VL hoppers, excluding the Quantum, but that doesn't really count as a hopper. It could just be us, And I will happily admit that while they work, Ricochets are great little hoppers and at their price can be replaced when needed.
__________________ Be it fortress, army or the twisted zealots of Chaos, we shall overcome: We are Imperial Guard. For the Imperium of Mankind and those He protects. http://www.mcarterbrown.com/forums/f...tml#post249576 Created by Shade.
| |
| | |
| | #22 (permalink) | |||
| Newbie Join Date: Jan 2008 | Quote:
Quote:
Quote:
I paid less for the Quantums than I did for plain GRAVITY Fed hoppers. | |||
| | |
| | #23 (permalink) | |
| Seasoned Member Join Date: Apr 2007 | Quote:
__________________ Be it fortress, army or the twisted zealots of Chaos, we shall overcome: We are Imperial Guard. For the Imperium of Mankind and those He protects. http://www.mcarterbrown.com/forums/f...tml#post249576 Created by Shade.
| |
| | |
| | #24 (permalink) |
| MCB Member Join Date: Oct 2007 | Hmm... perhaps remove the internals, and then you just gotta tip it forward every 8 shots to refill your stack. But yeah, the electronics in it SUCK. Work ok-ish when your hopper is less than half full, but until that point, you're going to want to murder Viewloader and every individual related to the development of that thing. Definitely a concept drawing that was pushed through; I doubt it was ever tested under realistic conditions. |
| | |
| | #25 (permalink) |
| MCB Member Join Date: Aug 2006 Location: Victoria, BC, Canada | I'm all for limiting rates of fire, but whatever you do, don't try to limit the rate of fire with your hopper. Always make sure your hopper can load faster than the marker can shoot, otherwise you're just asking for trouble. If the marker has eyes and won't fire if a ball is not fed yet, then you could theoretically get away with a slower hopper than the marker, but still not a good idea. The Trilogy would be my choice of those listed, but I'd reccommend a Model 98 as well if you want reliability. I'm sure over half the people that come up to our field to play with a new JT marker, end up borrowing a rental Model 98 before the day is out. Trilogies we don't see as much here, but in general when new players with little experience come with cockers, they sit out games on a regular basis (instead of playing) working on thier markers. Having said that, if you have some knowledge about cockers or don't mind learning, they are a decent piece of equipment. |
| | |
| | #26 (permalink) |
| Active Member | why don't you try out that new wgp mg7?
__________________ MARKER's 02 Red Blackmagic Autococker. ANS Gen-X-2 Reg. Eblade E1 Frame w/ ZeroB 2.4. ANS Jackhammer 2. Delrin Bolt & pin. Ans Mini ram w/ ANS QEV's. Derin Back block. Turtle Titanium Pump Rod. Evil Front block. MTX MQ2 Valve. CP flame drop forward. Smartparts FREAK JR barrel system. CP ASA. Pic of the machine WGP Sniper. ANS High flow valve. ANS quick pull bolt. DYE 20" boom stick. KAPP Drop Zone Drop forward. WGP SF frame. ANS Hammer kit. ANS Gen-X-2 Reg. Pic of the Sniper. My Feedback |
| | |
| | #27 (permalink) |
| Active Member Join Date: Jan 2008 Location: Redding Ca | I been playing for awhile and the only hopper that has stayed in my gear bag and has never failed is my Revy. This thing is years old and still keeps going. I use it on my pump once in a while.And keep it just in case the Halo's go down. And the Revy will feed almost anything up to 12 bps or so. But from NPPL , XPSL you will find very few that can shoot faster than that. Backs years ago we ran Revys on Angels and they did fine! |
| | |
| | #28 (permalink) |
| Active Member Join Date: May 2007 | I figure, I will give my two cents here... An A-5 might be a good choice, at first it seems kinda expensive, but then you figure 199 for the gun, which includes a really good hopper, that doesn't need any batteries, combined with the reliability of a tippmann and the ability to run normal co2 and it is really a good deal. Batteries for loaders will continue to cost, and most hoppers are far less durable than the cyclone feed, I break a hopper on average once every three months, I have a Halo, Egg, reloader, and revvy and I have had to buy parts for every single one of them, Never seen a cyclone feed break though. Out of your choices a trilogy will be better by far than an electro, but still a used mag would be better than something like that. I have both a mags and cockers, and I always prefer the mag. |
| | |
| | #29 (permalink) | |
| Got Rage? Join Date: Jun 2007 Location: Northwestern Pennsylvania | Quote:
__________________ A skeleton walks into a bar and orders a beer and a mop...... Feedback: http://www.mcarterbrown.com/forums/f...-feedback.html | |
| | |
| | #30 (permalink) |
| Rec Poster Join Date: Dec 2007 Location: Florida | It also depends on what kind of game you're planning on playing..Woods or Speed/Airball, Outlaw or on a Field. Stick with Tippmann for reliabilty and ease of use! Even the Triumph series is a good gun for a first one, although the XTs have a built in expansion chamber which is great for CO2, but sucks for HPA (air). If you're going to play Outlaw, get those guns to a chrono! ![]() Play safe, play fair, play often! |
| | |
![]() |
|
| Thread Tools | Search this Thread |
|
|