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| Paintball News The latest in paintball news brought to you by the oldest independent publication in paintball and the best paintball site on the web - The Paintball News and MCB |
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| | #91 (permalink) | |||
| Dumme | Quote:
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![]() Last edited by Eli; 12-26-2007 at 03:43 AM. | |||
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| | #92 (permalink) |
| Active Member Join Date: Mar 2006
Posts: 444
| The easy way to avoid cheating by illegal ramping modes is to have the event promotors provide the players with hoppers set to fed only at legal rates. I mean seriously, your gun can cycle 20+ a second but that does not mean jack if your hopper only feeds 14 bps.
__________________ http://www.mcarterbrown.com/forums/f...-feedback.html |
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| | #93 (permalink) | |
| Post Whore Join Date: Mar 2007
Posts: 1,310
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| | #94 (permalink) | |
| Got Rage? Join Date: Jun 2007 Location: Northwestern Pennsylvania
Posts: 1,901
| Quote:
Ramping is ramping. It turns on after so many trigger pulls and shoots whatever the cap ROF is until you quit pulling the trigger. If someone points a BPS checker at you and you're faster than the cap, you get a penalty. One ref with one handheld piece of equipment during the game is not money, time or people intensive and that's why capped ramping is the safest, cheapest and least labor intensive way to keep BPS in check. There, I said it again.
__________________ A skeleton walks into a bar and orders a beer and a mop...... Feedback: http://www.mcarterbrown.com/forums/f...-feedback.html | |
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| | #95 (permalink) | |
| MCB Member Join Date: Oct 2006
Posts: 151
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Amen. This is the only way. Tournaments should be ramp or pump. | |
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| | #96 (permalink) | |
| MCB Member Join Date: Jul 2006
Posts: 1,181
| Quote:
back when bounce was common, like with the first gen timmies and the old diablo matrix's and such, you can simply hear it. bounce is typically more sparatic in terms of rate, but you can hear when the player is railing on the trigger, when he starts getting the bounce. with ramping, its fairly easy to tell because its a steady rhythm. on semi (even the real fast guys) there is still quite a variation in the actual rate of the shots (not per second, but in each second). so ramping becomes clear easy enough becuase it evens out the speed to a constant rate over every second. meh, anyone who is local and remembers FSL paintball should know a thing or two about cheating guns. that place was paid for with them. i learned all the tricks to ramping, bounce and "gansta" modes from the FSL factory team. hidden modes and breakout modes and such are harder, but it think just watching NPPL games on the net and such, you can tell. again, its mostly a commitment issue. leagues just don't care enough. they would rather just change the rules than stand up the cheaters. if they could make it legal to wipe, they dang well would, because it sure is easier not having to watch players for that either! ramping (or what it actually is - turbo mode cerca 1997) is defiantly easier for the league to police, but that doesn't make it right. there is what it right, and what is easy. i guess im am to much of a purest when it comes to paintball, i want my action fast, clean and fun. none of this legalize cheating because we dont have the balls to stop anyone ...
__________________ the ultimate truth in paintball is that the interaction between the gun and the player is far and away the largest factor in accuracy, consistency, and reliability. >>PAINTBALL SCIENCE!<< "Originally posted by Garbageman705: Arguing with Cockerpunk is like fighting a T-Rex. Your going to get your *** kicked." | |
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| | #97 (permalink) |
| Newbie Join Date: Apr 2006 Location: Vancouver, BC
Posts: 4,062
| Ramping in its current incarnation can't really be called a form of cheating when it is used in its place. I agree that controlled ramping rules are better than unenforced semi-auto rules. It is not like SP's original Turbo mode. That mode simply allowed extra trigger events (mechanical bounce) to register and fire the gun, up to the maximum physical ROF. Ramping today follows relatively complex algorithms to achieve the mode after set shots fired, and at controllable BPS rates. It can be plainly seen that we can't trust players not to abuse the semi-only rules, and likewise we have seen that leagues have little interest in intervening. It's a solution to one problem, but opens doors to others. The biggest one being the fact that probably 99% of ramp capable guns use those capabilities outside of sanctioned ramping events. I don't believe that ramping is subject to the runaway safety issue that you must consider with full-auto. What it has done, however, is increase the overall rate of fire. Many people don't even know they are on ramp. I've talked to generally experienced players who truly believed that they weren't ramping because Smart Parts called their mode "rebound." Ramping is safe, insofar as it ideally ceases to fire when the trigger is held down, barring certain xball modes. However, ROF is a safety problem in itself. This should be addressed with loader and paint limits. We can all thank AGD for pushing that no-forcefeed boundary with the damn Warp Feed.
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| | #98 (permalink) | |
| MCB Member Join Date: Jul 2006
Posts: 1,181
| Quote:
once you hit a certain BPS, the gun goes to full auto max speed. thats what turbo mode was. the reason it is called ramping now is that the first ramping boards that were cheater boards. these boards took you BPS off the trigger and applied a parabolic ramp. you pull 3 it shoots 3, you pull 5 it shoots 6, you pull 10, it shoots 16, you pull 13 it shoots 20. they were hard to catch back then, before most poeple knew about them.
__________________ the ultimate truth in paintball is that the interaction between the gun and the player is far and away the largest factor in accuracy, consistency, and reliability. >>PAINTBALL SCIENCE!<< "Originally posted by Garbageman705: Arguing with Cockerpunk is like fighting a T-Rex. Your going to get your *** kicked." | |
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| | #99 (permalink) |
| Got Rage? Join Date: Jun 2007 Location: Northwestern Pennsylvania
Posts: 1,901
| Have you tried reading? Everyone here pretty much agrees that you can tell when an enhanced firing mode is in use. The problem lies in the way that the cheating modes are hidden when the marker is not in the players hands. If you can't take the gun away from the player and reproduce what you believe the cheating mode is there is absolutely no way to punish the player or the team. Just like in a murder trial; with no dead body there is no case. That is why I and others keep saying ramping is the best and only absolute way to control rate of fire. When you have no BPS cap, the cheaters will find a way to get dangerous and unfair BPS numbers. History shows us this. Ramping is NOT cheating if you are using it in an event that allows it. Anything done within the rules is not cheating, it is simply playing by the rules. Just because you don't like it and think it takes the purity out of paintball doesn't make it cheating. If I think that autotriggers destroy the purity of pump guns and are the same as cheating but I play at a place that allows them, I either shut up about it, go somewhere else that has the same views of paintball purity that I hold or I join the arms race and put an autotrigger kit in, right?
__________________ A skeleton walks into a bar and orders a beer and a mop...... Feedback: http://www.mcarterbrown.com/forums/f...-feedback.html |
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| | #100 (permalink) |
| MCB Member Join Date: Apr 2006
Posts: 414
| This got interesting..... Can you tell the the difference between some one that is shooting 3 shot burst, and ramp. Probably not because there almost the same thing. Can I hear when a gun is ramping, or bursting...that would be a yes, it sounds different then a semi gun shooting. I have had team mates that use the cheater modes, and I have played against people with them. It usually gets caught, and you get Screwed for points. Does it really give them that much of and advantage. All that stuff isn't actually that useful. I am sure if the people spent more time practicing and less messing with there cheater modes, they would be better. |
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