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Old 05-17-2011, 06:51 PM   #61 (permalink)
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Weird how the 3601 is so much cheaper and, looks to be much better than the 3001.

Anyway, I am 20k XP away from a friggin 3601, but I bought my crew to 100% and we are lethal snipers. I will get there.

I am only about 6k away from upgrading my T34 to a T34/85.

Also, I transfer my crews when I upgrade tanks. Most of them have secondary specialties.

D
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I still don't get that.
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Old 05-17-2011, 07:01 PM   #62 (permalink)
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The 3601 is classed as a heavy (ultra light heavy) and the 3001 is a medium.

Once I get up to the Tigers I'll try the 3001 line up to get the panther.

When you get the 3601 use xp to get the 88mm cannon first before other upgrades, you will be slow and it will seem like a pain in the proverbial but at least you will be able to do damage and get extra credits and xp.

That is unless you want to spend gold and ive heard the 75mm 48/L70 (I think) with premium APCR gold rounds are lethal.

The 3601 plays better in a TD style of play, hang back in cover and snipe until the opposite team is down a few players then roll forward with arty, TD and tank support like the heavies should do. All depends on the match making system though.

I forgot to transfer my crew off the Pz III before selling it. Otherwise they would have been used on the 3601
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Old 05-17-2011, 07:24 PM   #63 (permalink)
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Have you tricked your tank(s) out with the extra equipment? I am not talking about the standard stuff. Click on the little blank equipment bundles on your tool bar to the left of your ammo indicators.

For your SU, definitely get a camo net, a loader upgrade and maybe some ventilation for your crew.

Enjoy.

D
No, I didn't yet I've been getting a good amount of credits, but not enough for more than one upgrade. Just trying to decide which one to get first. Probably the load speed equipment.
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Old 05-17-2011, 08:19 PM   #64 (permalink)
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Another great thing to grab is one of those binocular modules... the big V shaped ones.

It don't matter how fast you can shoot if you can't see what is hitting you.

D
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I still don't get that.
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Old 05-18-2011, 03:13 AM   #65 (permalink)
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I should not have clicked on this link.... I absolutely love warfare oriented games especially if they involve strategy...
Naval Assault: the killing tide
Naval ops warship gunner
Naval ops commander
warship gunner 2
navy field
Battlestations: midway

For the life of me I can't remember the free online tank game that was out a few years ago but this look amazing!

I wonder if my crappy laptop will be able to play it...

Does anyone know if you can purchase a King Tiger?
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Skiddish is an Elliot Spitzer, if you will.
Most people don't know that skittish is the proper spelling for "jittery". Don't believe me... Look it up.
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Old 05-18-2011, 06:59 AM   #66 (permalink)
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The recent patch offers three mega tanks for purchase right out of the gate. The KV-5 (Russian) the Lowe (German) and an American tank that I have not yet encountered.

I think they cost about $40.

Otherwise, there is a "Tiger II" tank that you can achieve through accumulating a 100,000 experience points or so.

Enjoy!

D
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I still don't get that.
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Old 05-18-2011, 10:14 AM   #67 (permalink)
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I am getting chewed up in the Russian t-7, I can not take anything out with the 45mm main gun, I have become a good scout, LoL
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Old 05-18-2011, 01:02 PM   #68 (permalink)
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One thing you might not yet have noticed Fe... you actually score way more points of both kinds for scouting than actually killing.

For example, a scout gets double credit, first for spotting the tank and then again, if someone else kills it.

If you want to run up points, just haul *** all over the map and try not to get drilled. If you can speed far enough into the backfield to find their arty (usually very thing skinned) you can do real damage, either personally or by directing your own arty on to them.

Do not skimp on radios either. The better you have, the more credit you get for scouting.

Also, learn to circle your targets as you shoot them. Most tanks and all SP guns and TD's cannot turn as fast as you can drive.

Cheers.

D
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Old 05-18-2011, 06:26 PM   #69 (permalink)
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If your in a light scout tank then don't take TD's or arty head on, always go for the sides or rear.

Best bet is to try and track the enemy so they cant follow you then they are an easy target. Just don't tunnel vision on them and ignore any back up they have.
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Old 05-18-2011, 06:39 PM   #70 (permalink)
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im trying to start up the games ive played on it lags like crazy
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