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| Plugged In Online Gaming, and Technology |
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| | LinkBack | Thread Tools |
| | #21 (permalink) | |
| Nerd | Quote:
I doubt the MP will be able to stand up to BF3, but you never know.
__________________ ZDF42 #61 "Darwin" BRAAAAINS paintball videos <--YouTube channel. Reviews, helmetcam, random odds and ends. "Integrity is doing what's right, even if nobody is looking." My MCB feedback | |
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| | #23 (permalink) | |
| Probably Not A Problem Join Date: May 2010 Location: Tampa Bay | Quote:
Besides everything mentioned, when you reduce the length of engagements to mere milliseconds, network latency--even ideal 60ms network latency--suddenly becomes a big deciding factor. There appears to be no rhyme or reason to when you win or lose a head-on confrontation, just dumb luck. | |
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| | #24 (permalink) |
| PAINTBALL OMNIPOTENCE! Join Date: Aug 2010 Location: Fargo ND | This. I can't wait to find out what happens. And I don't understand the hate on the single player. I had a massively good time on MW2. Getting punched in the face by Price was one of my most exciting gaming moments ever.
__________________ ![]() ![]() ![]() My friend was killed by a throwing star but I live because of D'Eagle - Thalion The visible spectrum is Rainbows! - Pirate We're gonna need a bigger hopper - splattttttt |
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| | #25 (permalink) | ||
| .68cal rain expected Join Date: Sep 2008 Location: Halifax, NS ![]() | Quote:
I prefer Hardcore mode, it's so much better. When I have the drop on someone, 3 rounds COM aught to stop them... not allow them to spin around and noob tube me. I hated the shotguns in COD. They've never done them right. Shotguns shoot lead, which can be dangerous at a distance. Shotguns do not shoot confetti which disperses in a spray 5 feet from the muzzle.
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| | #26 (permalink) |
| Probably Not A Problem Join Date: May 2010 Location: Tampa Bay |
I blame Halo 2 for changing all FPS shotguns from buckshot to what seems like breaching rounds. But besides that, "Go back to Halo" is kind of missing the point. MW2 is too fast paced for netplay, plain and simple. |
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| | #27 (permalink) | |
| The Mad Russian | Quote:
I don't mind that the SP is only eight hours because that's all the time they need to tell that story. I'd rather have that than a thirty hour long SP that just drags on an and on with the same major story points. | |
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| | #29 (permalink) |
| You Missed Pikachu! Join Date: May 2009 Location: Field 51 | I just steal other people's copies and everything else, but pretty much this
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| | #30 (permalink) |
| .67cal Buwwets! |
I just pre ordered a copy of this, looking forward to checking it out. The Blakc Ops SP Campaign didnt take very long to beat, i hope this next one is a little longer. I agree about the shotgun rounds, its like they are loaded with birdshot rather than 00, i wish you could choose rounds for them like slugs or shot. The incindiary (sp) rounds in the Black Ops SP campaign were killer, that would have been neat to have that with say 2-3 rounds as a secondary weapon attachment for the shotguns or something. The shotguns also needed more attachments, there is a slew of them for the other weapons in BO, but the shotguns have almost nothing or nothing (i want an olympia w/ a flamethrower)
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