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| Redux Home of the Redux |
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| | #1 (permalink) | ||
| One in the Pipe! | Redux Snap Shooting
After reviewing Cj's Anti Pinch thread I actually started wondering what makes me able to shoot my Redux on the fly with ease. Instead of taking his thread in a new direction I thought it would be more appropriate to dedicate one to the actual fluidity of the marker itself. To be quite honest his thread should be dedicated to the mod itself without going off in several different directions. Although I do not agree with his premise I am of the opinion that the Redux is not for everyone. On one of the Carter Machine threads I was asked : And my reply: Quote:
YouTube - Redux Loading Technique Even mOngo chimed in which is a rarity these days and his reply to the Anti Pinch issue was as follows: Quote:
In order to get a real idea of how the Redux functions we really must dissect actual game play. As luck would have it I actually have some in game footage which illustrates exactly how I shoot my Redux. I guess I never really critiqued my shooting style or why I have no problems putting ball on target time after time but after watching the video I see how I do it at real time. Redux owners please take into consideration I have had my Dux for three years now and have put lots of paint through it to include a full week of D-Day, it's all I play with period! Although the Redux was not my first SC Marker it was the first time I have ever shot a Slide SC marker and with that come a small learning curve. I have never considered myself a snap shooter but after reviewing the footage for the first time I came to the conclusion it is possible to put several rounds down range in a very short period of time. Last weekend I was able to get out to play and had a fantastic day of it. Unfortunately, I failed to check out the aim of my Contour HD so most of the footage leaves the viewer feeling as if they need tilt their head back just a bit to get the full view. I kept it brief, the move netted me a major elimination in the game resulting in a flag pull. Sorry for the echo effect I was dinking around and later could not remove it. I have more footage of just the same kind of Snap Shooting I do with my Redux with I will update in the next few days. YouTube - Redux Snap Shooting I would now like to open this thread up for discussion. Feel free to post up your thoughts, ideas and video's. Last edited by DSA; 03-14-2011 at 03:34 PM. Reason: Bad You Tube Posting Skillz | ||
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| | #2 (permalink) |
| Dirty French Spy |
Sadly, none of your videos appear to work for me. I just see white squares on the screen. Is it just me?
__________________ Proud XO of Ghost Recon |
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| | #5 (permalink) |
| One in the Pipe! |
Sorry fellas I figured all I had to do was place the URL in between the YouTube cap. Its too bad about the echo setting cuz at the end a huge flurry of balls was coming my way as I grabbed the flag thats the tap tap tap echo sound. As always I was the only one playing SC one ball in the pipe! I completely took out the left tape crawled a good 50 -60 ft hopped up took out another dude and ended up in a trench coming up into the flag station. The olny reason you I got any footage was the fact I was going up hill. I was really sad to see most of the footage was unusable.
Last edited by DSA; 03-14-2011 at 03:42 PM. |
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| | #6 (permalink) |
| Immune to sales tactics. Join Date: Dec 2006 Location: Canada's National Capital | CJ's Snap Shooting Secrets
I'll tell you how I merc electro-toters, regularly.
I'm still amazed how few people catch on. If I see a hopper, shoe or barrel sticking out, I'm taking a shot and there's a good chance I'll hit. If someone's laying a rope on my bunker, I'm not sticking my head out. I'll look for a crack or knot hole in my bunker to sight them through, snap out and duck back. Sooner or later, they're going to take one because they're still exposed and shooting while my ball is in flight and I'm safely back in cover. ... Bonus YouTube mini tutorial Here's your vid's URL from YouTube: http://www.youtube.com/watch?v=LdZMe...layer_embedded The bit you want for embedding is the gobble-dee-gook after "v=" (as in "video equals"). You also want to delete the "&feature=player_embedded". So... with yours, just copy: LdZMe_jI2yU ...and put that between the youtube tags. Last edited by CJOttawa; 03-14-2011 at 08:35 PM. |
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| | #7 (permalink) | ||
| Facta Non Verba | Quote:
Quote:
I agree that all guns have their own quirks that will take some getting used to, this can even be the case amongst the same model from gun to gun or batch to batch. I disagree however, that someone should have to completely change the way they play due to what can be shown as a "flaw" in a design whether that's accepted or not. From what I've read and seen some have problems, some do not and then there are some that have problems and act like they don't. I'm not sure if it's because they don't want to admit there is an issue with something they paid so much money for or if they are afraid to be attacked and ridiculed for speaking up. Either way, it's obvious that the issue isn't imaginary. Just my $0.02, take it as you will. As I said before, I'll have my own one of these days, but would likely mod it as well if it was needed. | ||
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| | #8 (permalink) | ||
| One in the Pipe! | Quote:
Quote:
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| | #9 (permalink) |
| Facta Non Verba | I would imagine that to be true but the statement made by Steve was that any D/F or S/C gun would pinch like that. Mine hasn't pinched a single ball and requires no special technique. This is even with small paint. I was shooting Allstar that was just right in my .678 barrel so small paint can't even be used as a scapegoat for pinching.
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| | #10 (permalink) | |
| Immune to sales tactics. Join Date: Dec 2006 Location: Canada's National Capital | Quote:
A moving feed gun like a Duck or DuckSlide has very different issues than a fixed feed-system gun like a Nelspot or Phantom. With a Phantom, the only place for a ball to get pinched is if a second ball partly feeds and gets "clipped" by the bolt when pumping forward. This usually doesn't happen though because the second ball just gets pushed back out of the breech by the nose of the bolt. With a Duck, the whole feed system has the ability to catch a second ball and crush it against the body (aka "snub"). | |
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