mcarterbrown.com  

The Dead Zone Paintball Related Chat

Reply
 
Thread Tools Search this Thread
Old 01-06-2019, 08:01 PM   #1 (permalink)
Trekkie
 
mlzplayer111's Avatar
 
Join Date: Jan 2019
Location: Oregon

Could we make this diy rocket launcher usable?

So I was browsing youtube the other day when I came across this video:

https://www.youtube.com/watch?v=jsXd8yu9wq8

Now I thought this would be awesome if some how you could make it usable. I mean if you aimed at a tank and hit someone accidentally, lets just say it would ruin their day. Ideas anyone?

Last edited by mlzplayer111; 01-06-2019 at 08:30 PM.
mlzplayer111 is online now   Reply With Quote
Old 01-06-2019, 08:07 PM   #2 (permalink)
Mr. Hoity Toity
 
The Flounder's Avatar
 
Join Date: Jan 2012
Location: MD

If you plan to shoot paint with it be sure to check your field rules regarding homemade launchers and launching multiple paintballs at once.
__________________
Quote:
Quote:
Originally Posted by Mar View Post
No one is judge/jury/executioner here.
Quote:
Originally Posted by Harbinger[TG] View Post
I must have missed that memo

Feedback

Kinda Loves DPrekel
The Flounder is offline   Reply With Quote
Old 01-06-2019, 08:29 PM   #3 (permalink)
Trekkie
 
mlzplayer111's Avatar
 
Join Date: Jan 2019
Location: Oregon

in theory nerf footballs would work, its kind of a milsim thing
__________________
I'm right and your always wrong. Without exception.


My youtube (take it with a grain of salt): Solar eclipse paintball
mlzplayer111 is online now   Reply With Quote
Old 01-06-2019, 08:30 PM   #4 (permalink)
Trekkie
 
mlzplayer111's Avatar
 
Join Date: Jan 2019
Location: Oregon

IF it works supergame 52 would love 2 see it. ( I live on west coast )
__________________
I'm right and your always wrong. Without exception.


My youtube (take it with a grain of salt): Solar eclipse paintball
mlzplayer111 is online now   Reply With Quote
Old 01-06-2019, 09:33 PM   #5 (permalink)
MCB Member
 
bosgarage57's Avatar
 
Join Date: Oct 2015
Location: East TN

Gotta be careful. Most fields that allow launchers will not allow homemade ones. Ask me why I had to spend $350 in a havoc instead of building what OP posted.

Also my issue with the above is its only 1 shot off a 12 gram. I'm sure there's an easy way to throw in a regulator or something to be able to do multiple shots off a 12ie.
__________________
My feedback thread
bosgarage57 is offline   Reply With Quote
Old 01-06-2019, 09:41 PM   #6 (permalink)
Mr. Hoity Toity
 
The Flounder's Avatar
 
Join Date: Jan 2012
Location: MD

A 12 gram really can only give 2 decent launches of a nerf rocket anyway.
__________________
Quote:
Quote:
Originally Posted by Mar View Post
No one is judge/jury/executioner here.
Quote:
Originally Posted by Harbinger[TG] View Post
I must have missed that memo

Feedback

Kinda Loves DPrekel
The Flounder is offline   Reply With Quote
Old 01-07-2019, 10:56 AM   #7 (permalink)
MCB Member
 
Trbo323's Avatar
 
Join Date: May 2012

I don't think sg would allow it as the Chrono speed would rely on how fast you opened the ball valve. Basically there is no way to "set" the Chrono speed

They do Chrono launchers at sg (240 if I remember right)
__________________
https://www.mcarterbrown.com/forums/n...ml#post2612544

^^^ If you are new to the sport and need help finding gear, click here!!!^^^


feedback: https://www.mcarterbrown.com/forums/f...-feedback.html
Trbo323 is offline   Reply With Quote
Old 01-07-2019, 11:00 AM   #8 (permalink)
MCB Member
 
HP_Lovecraft's Avatar
 
Join Date: Aug 2006
Location: Southern Maine

That design has been around for 30+ years. Often with 2 ball valves and a regulator, so you can precharge a dump chamber, allowing you to use larger bulk tanks. Instead of ball valves, power-washer handles are popular. They give you a convenient trigger.

But I cant think of any fields around here that allow them. They seemed somewhat common in the early 90s but at field insurance started becoming standardized (ie APL), most insurance packages did not allow for grenade launchers, mortors, bazookas, etc.

With the trend of mil-sim, they seem to be having a comeback of sorts. Some fields are allowing them with restrictions. ie non-homemade, need to fire indirect only (ie, upward angles), needs to be inspected and approved by head ref, etc.
__________________
www.montneel.com

"the evidence strongly suggests that neither Billy nor Adam (Smart Parts) could have invented the electronic paintgun" -Garr M. King, U.S. Judge
HP_Lovecraft is offline   Reply With Quote
Old 01-07-2019, 12:20 PM   #9 (permalink)
MCB Member
 
seajay's Avatar
 
Join Date: Apr 2016

It's a safety thing, only allowing commercially built launchers, no home-made.
Insurance aside it's just too risk safety wise to use home-made.

There is also a massive time sink to field certifying home made launchers. If 20 people brought their own then that's 20 launchers that need testing by a ref, as opposed to a commercial product that you know is as safe as any other paintball gun and just needs a chrono.
__________________
I like Spyders.
MR1, MR2 LP, EMR5 LP, EM-1, Raven Primal, Victor, Fenix.

Magfed Hurricane with T15 Mags
seajay is offline   Reply With Quote
Old 01-07-2019, 09:31 PM   #10 (permalink)
Trekkie
 
mlzplayer111's Avatar
 
Join Date: Jan 2019
Location: Oregon

makes sense
__________________
I'm right and your always wrong. Without exception.


My youtube (take it with a grain of salt): Solar eclipse paintball
mlzplayer111 is online now   Reply With Quote
Reply

  mcarterbrown.com » Paintball » The Dead Zone

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Forum Jump


All times are GMT -4. The time now is 01:36 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2019, vBulletin Solutions, Inc.
Search Engine Optimization by vBSEO
© MCB Network LLC