Originally Posted by super_gman
Some of the multiplayer changes are questionable. They are instituting a CoD-like loadouts system where you get to customize weapons and armor abilities you spawn with; also, all on-map weapons will be randomly spawned a la the ordinance drops from Reach's Firefight mode. One thing I always liked about Halo's multiplayer was that everybody spawned with the same weapons (though in Reach you could change weapons and armor abilities depending on the game mode, but that was reasonably well-balanced) and so anybody who performed well did so based purely on skill. Now, we'll have all kinds of people spawning with noob tubes (or the Halo equivalent thereof) and the game will largely lose its more skill-oriented approach to performing well.
That can all be fixed with a different selection of game modes.
Still halo 1 is the best for multiplayer on comptuer, i love it.