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Old 04-03-2014, 10:04 PM   #31 (permalink)
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That's pretty solid, probably better then me :P

What are you career plans?
ill just go to school for design or engineering or something like that don't know what the title is for someone who invents and designs stuff.

what do you do?
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Old 04-03-2014, 10:31 PM   #32 (permalink)
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Hey OP:

Don't bother with school, you're better off to get into the industry somewhere. Engineering school is a waste of time unless you figure out a way to get ahead super fast and meet the right people. when I was your age I was doing much the same thing: drawing concept 2D, often by pencil and paper only. get your aesthetic sense down, develop your style, play around with different design software. I started Autodesk Inventor when I was 17, started designing paintball products, got enthused and went to school for machining to learn the practical end, and have been doing that for over 10 years now (alongside mechanical design and engineering). Lots of fun!
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Old 04-03-2014, 10:46 PM   #33 (permalink)
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ill just go to school for design or engineering or something like that don't know what the title is for someone who invents and designs stuff.

what do you do?
I'm taking architecture, it might be something looking into for you too. It's design coupled with the technical side of making a building stand and function.
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Old 04-04-2014, 02:49 PM   #34 (permalink)
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I'm taking architecture, it might be something looking into for you too. It's design coupled with the technical side of making a building stand and function.
Yea I used to be realy interested in architecture in like middle school but I want something that I can hold with moving parts and I'm not as good at designing buildings. Where are u studying ?
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Old 04-04-2014, 03:09 PM   #35 (permalink)
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Hey OP:

Don't bother with school, you're better off to get into the industry somewhere. Engineering school is a waste of time unless you figure out a way to get ahead super fast and meet the right people. when I was your age I was doing much the same thing: drawing concept 2D, often by pencil and paper only. get your aesthetic sense down, develop your style, play around with different design software. I started Autodesk Inventor when I was 17, started designing paintball products, got enthused and went to school for machining to learn the practical end, and have been doing that for over 10 years now (alongside mechanical design and engineering). Lots of fun!
So what your saying is keep doing what I'm doing
Go to classes once out of hightschool to learn the machines(like CNC) go to classes to learn the programs?
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Old 04-04-2014, 09:38 PM   #36 (permalink)
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Yea I used to be realy interested in architecture in like middle school but I want something that I can hold with moving parts and I'm not as good at designing buildings. Where are u studying ?
I'm at Algonquin College in Ontario, Canada. Have you thought about the trades at all? Electrician or something like that.
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Old 04-04-2014, 10:00 PM   #37 (permalink)
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Tech school would be a decent option. No need to start off with the ridiculous amount of debt that a 4 year school typically incurs. I went to school for CAD and bought myself some small machines to get my feet wet on the machining end. Read a lot, Practical machinist has tons of guys how really know their ****. Read some more, read industry magazines I get cutting tool engineering and desk top engineering. Get a copy of the machinist hand book, read it. Get some CAD software learn it I like SW but I can use pro/e creo inventor draft sight auto cad microstation Just about all the big ones. Don't be afraid to fail, learn from it and try again. Learn to engineer from the catalog and when to do it yourself. If you can learn how to learn and then never stop you will go far.
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Old 04-04-2014, 10:03 PM   #38 (permalink)
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yeah go to school for machining, and get on the teachers good side
and then then they might let you work on personal projects.
like pb guns!
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Old 04-04-2014, 10:19 PM   #39 (permalink)
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Tech school would be a decent option. No need to start off with the ridiculous amount of debt that a 4 year school typically incurs. I went to school for CAD and bought myself some small machines to get my feet wet on the machining end. Read a lot, Practical machinist has tons of guys how really know their ****. Read some more, read industry magazines I get cutting tool engineering and desk top engineering. Get a copy of the machinist hand book, read it. Get some CAD software learn it I like SW but I can use pro/e creo inventor draft sight auto cad microstation Just about all the big ones. Don't be afraid to fail, learn from it and try again. Learn to engineer from the catalog and when to do it yourself. If you can learn how to learn and then never stop you will go far.
My Associates cost me ~$3-5k (can't remember, had a lot of extra classes in there) and I got a pretty good job with that. My employer has really good tuition reimbursement, so my BAS was basically free. That's a benefit that is often overlooked, but can really keep you from getting a ton of debt.
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Old 04-05-2014, 12:03 AM   #40 (permalink)
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I'm gonna vote tech school too, good way to get your foot in the door, industry wise. I did a full time 8 month course and it didn't cost me too much, got a great start from there

(I didn't mean to say, no school at all... just seems a waste to take four years or so in engineering, for example)

also +1 for Practical Machinist. lots to learn online!
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