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|07-06-2013, 12:44 PM||#51 (permalink)|
Sorry, that's classified.
Join Date: Sep 2011
Location: SoCal, USA
Since it seems like this is our crowd for this game, can we talk openly? Spoilers, story and such?
Ellie's BS detector is pretty keen throughout the game. It was interesting to see her take Joel at his word in the end. At first they didn't want to have anything to do with each other. Seeing that relationship develop in the course of what's going in is pretty well thought out.
My understanding is Ellie realized she'd have to give up her life for a cure and was ok with that. She said she was ready to go when her and her friend were bit.
|07-06-2013, 01:35 PM||#52 (permalink)|
Join Date: Mar 2012
Location: Vancouver, BC
I have to agree with you on biosock infinite. It was such a great game but had the potential to be so much better....too much of a 'museum feel' although the graphics were great.
|07-06-2013, 07:50 PM||#53 (permalink)|
Join Date: Sep 2006
Location: Western MA
I don't feel that she believed him, it was more that they've built up thisbond trhough the journey, and she knows he's lying but also knows that he wouldn't lie to hurt her. Didn't express that quite right but hopefully you get what I mean.
|07-06-2013, 08:14 PM||#54 (permalink)|
Join Date: Oct 2006
here's my gripe
there are so many cop out game mechanics:
things i think they did right
Last edited by heinous; 07-06-2013 at 08:20 PM.
|07-06-2013, 08:59 PM||#55 (permalink)|
is my hero
I agree with some of them, especially the pipes breaking and the enemies not dropping ammo.
I thought the plot was great even if it was a little predictable. It looks like you enjoy more realistic games. I hated the fallout games so bad that I didn't even finish them, so I can't make too many comparisons to them. I heard good things about Metro but haven't played it yet.
Games like this to me are like playing a movie and I like that. I play it for the entertainment value and nothing more. I don't get a thrill out of overly challenging games, I just get aggravated.
***SPOILER ALERT (do we need these anymore???)*****
I also think Ellie knew what was going to happen to her which was why she was all distant and distracted when they got to Colorado. As a father myself, I'd have done the exact same thing as Joel. When you go to rescue Ellie I killed everyone in the Hospital. When I walked into the OR, I blasted the guy who threatened me then blasted the next doctor before thinking I should leave one of them alive to find a cure. My wife watched the game while I played and commented that he shouldn't have killed the docs (she thought it was a scripted scene) but she understood when I told her I pulled the trigger.
I don't think Ellie really believes Joel at the end. If she believed his story at first she wouldn't have asked him to promise he was telling the truth. I also think its because of the father/daughter relationship that she doesn't say anything.
The voice acting was top notch (though there were a lot of grunting moments ) and the situations were interesting. There were some block buster movie moments and I thought those were fun and added to the story. The Last of Us is going up there on my list of great games and I'm glad I played it.
|07-07-2013, 01:39 AM||#56 (permalink)|
Join Date: Oct 2006
and i forget about the pallets in the water. how convenient that every time you need one, there is one. same goes for ladder. that just breaks the realism. they go so far to make everything seem like they work the same way as they do in real life, but they put this stupid cop out there that only works in mario. come on, you can't even give it some variety? you couldn't have him find a guard rail one time and a loose fence another? it's always a perfectly useful ladder? don't bull **** me with over the top realistic item inventory if you're going to toss in this mechanic that is too specific to be happening all of the time.
and the graphics. i'm playing this on a 1080p monitor. there is nothing impressive about it when the pixels are bigger than on windows. there's nothing really impressive about it unlike how other people praised. i saw a perfectly triangular puddle of water. and seams between surfaces break often, exposing a bright slit of the skybox that resembles the shine on a usable item. i've seen props pop in and out, such as one of the many abandoned cars. finally, every screenshot that people praised about happened to be from pre-rendered cutscenes. well, ****, it's pre-rendered, are gamers this dumb these days?
i do find the controls easy to learn, but the melee aiming needs a lot more work. a lot of times i try to hit a clicker and joel would hit some other random zombie next to it. stop being a **** tard joel you know where the priorities are supposed to go, you've been surviving for how long?